
Sprite Flight
A downloadable game
Summary
You control a triangular ship using mouse clicks (or screen taps on mobile) to dodge flying obstacles while your score increases over time. The goal is to survive as long as possible while navigating through increasingly challenging obstacles.
Project Outcomes
The key technical skills and Unity features I learned include:
Input Systems and Player Controls
- Implement mouse and touch input for cross-platform compatibility
- Program player movement and steering mechanics using Unity's physics system
- Handle continuous input detection for responsive gameplay controls
User Interface (UI) Systems
- Create and configure visual UI components that respond appropriately to different screen sizes and resolutions
- Implement scoring systems that track game metrics and provide player feedback
- Use Unity's UI Toolkit system for modern interface development
- Style UI elements and ensure proper scaling across different devices
Audio and Visual Effects
- Integrate particle effects to enhance visual gameplay experience
- Implement audio systems for game sound effects and feedback
- Create engaging visual polish for 2D arcade-style gameplay
Game State Management
- Program game restart functionality and collision detection systems
- Track and display real-time game statistics like survival time and score
- Handle game over states and player progression mechanics
Published | 25 days ago |
Status | Prototype |
Author | Lewis Stephens |
Tags | unity-learn |